| Your Mafia Wars skill points are your lifelines. | | | | Spending your mafia wars skill points on health is |
| Without them, you're dead meat. Every time you | | | | just stupid. I'm not kidding. Don't do it. You can |
| level up, you get 5 skill points to distribute | | | | visit the hospital every 45 seconds and get healed |
| amongst Attack, Defense, Health, Energy, and | | | | for a pretty small fee. When your health is at 20 |
| Stamina. So where the hell do you put them? | | | | or below, you can't get into fights and no one can |
| Lucky for you, the family's here to help. | | | | attack you (unless you're hitlisted). Do not waste |
| Attack | | | | your points here. |
| When picking a fight, your total attack points are | | | | Energy |
| compared to your opponents total defense value. | | | | Okey dokey, now here is where your mafia wars |
| The game will choose your weapons, armor, and | | | | skill points belong. Energy is currently the best |
| vehicles with the highest attack points. For players | | | | investment for money, leveling, and items. It's fine |
| under level 125, attack points are useless. When | | | | if you don't want to dump all your points into |
| you're higher leveled and facing against much | | | | energy, but about 40% is recommended. |
| larger families, they're a lot more handy. | | | | Stamina |
| Defense | | | | This skill is the fighter's edge. 1 stamina skill will |
| Like attack, defense is a lot more useful at higher | | | | cost 2 mafia wars skill points so think carefully |
| levels. In fighting, defense is just weighed against | | | | about spending it. Most players are fine with |
| attack. When you need to protect properties | | | | keeping it at the initial 3, but if fighting and bounty |
| however, having extra defense points will help | | | | hunting is your thing, you may want to increase it |
| prevent robbing. | | | | to 12-14 if you play fairly often. |
| Health | | | | |